Yacht Club Games (47 articles) “href =” https://www.gematsu.com/companies/yacht-club-games “> Yacht Club Games delayed Mina the Hollower (3 articles) “href =” https://www.gematsu.com/games/mina–hollower “> Mina most fucking Since its release previously planned on October 31 on an unexpected date, but it is not a major delay “. It will be available for PS5 (10,556 articles)” href = “https://www.gematsu.com/platforms/plastation/ps5″> PlayStation 5, Xbox Series (8.046 articles) “HREF = “https://www.gematsu.com/platforms/xbox/xbox-series”> xbox series, 5388 articles) “href =” https://www.gematsu.com/platforms/nintendo/switch-2 “> Switch 2, ps4 (28 415 articles)” HREF = “https://www.gematsu.com/platforms/plastation/PS4″> PlayStation 4, Xbox One (14,236 articles) “href =” https://www.gematsu.com/platforms/xbox/xbox-one “> Xbox UN, switch (17,795 articles)” HREF = ” https://www.gematsu.com/platforms/nintendo/switch “> switch (24 464 articles)” href = “https://www.gematsu.com/platforms/pc”> PC via steam.
Here is the full message of the Yacht Club games on the delay:
This week, our team made a difficult decision: we decided to delay Mina the most Holl. The entire crew worked tirelessly day and night to finish development for its release on October 31, but we are simply not there yet. It’s not a major delay, it’s just a time of time to apply a final varnish and balancing to make the game shine.
That said, we would like to apologize! However, we will not be on our commitment to quality. Our goal is to make sure that our development team has time and resources to offer an incredible adventure (2,612 articles) “href =” https://www.gematsu.com/genres/adventure “> Adventure and we will just give you that. This is not a hollow promise!
We do not want to announce another release date before it is subject to the platforms, so please tighten you firmly when we reach the finish line.
The game is so close to finished – we play from start to finish every day. In the last hours, this is what the crew is working on:
- Finalization of design, art and sound.
- Global game balancing.
- Implementation of location.
- Eat cheese.
- Test, test, test … on all platforms!
Thank you for your understanding and your patience.
Sincerely,
The Yacht Club Games team