MachineGames is celebrating its 15th anniversary by updating Indiana Jones and the Great Circle from last year, following its DLC last month.
The biggest addition is New Game+, which allows players to keep Adventure Books and Adventure Points, currency, and medicine vials not spent in a previous playthrough. Additionally, completing the game again in this mode will unlock a brand new ending after the credits.
Second, the Cairo outfit was added, inspired by Indy’s jacketless look in Raiders of the Lost Ark (see header image).
Third, new language options will allow players to mix and match voice languages and subtitles.
The update will be available on Xbox Series X/S, PC and PS5 starting October 10.
It also brings a number of other fixes and adjustments which you can see below.
General fixes
- Fixed an issue where enemies could linger in their “stumble” animation if you hit them while they were escaping your grasp.
- Fixed an issue where pushing a grabbed enemy into a tight space could leave the enemy detached from Indy but still in the “caught” animation state.
- Fixed an issue with a specific “finisher” animation where the camera would pass through Indy’s arms.
- Fixed an issue where you could enter wall squeezes while down and using the “Lucky Hat” ability, causing you to get up and prevent you from progressing properly.
- Fixed an issue that could cause a control lockup when restarting a checkpoint in the middle of a save.
- Fixed an issue where using the “push” button to open “disguise doors” could prevent you from going through the door.
- Fixed an issue where if you left a level while holding an inventory item, it would remain stuck to your hands when you revisited the level.
Missions and Quests
Downloadable content
- Fixed another issue that could cause pipes to be placed incorrectly during the Gladiator puzzle.
- Fixed the animation of the black shirt dropped from the bridge near the entrance to the Gladiator puzzle.
- Fixed numerous minor graphical issues throughout the story.
Peru
- Fixed an issue where audio was missing from the main menu if you exited the game during the opening cutscene.
Giza
- Fixed an issue where some villager NPCs’ clothes would not animate when the character moved.
Sukhothai
- Fixed an issue that could cause the boat engine noise to stop when you arrive at the Rebel Village at night.
Iraq
- Fixed an issue where skipping the cutscene where Indy frees Gina could result in the siren sounds never stopping.
User interface
- The price of guides and books are now displayed correctly when inspecting them from one of the sellers.
PC specific fixes
- Fixed an issue where binding the Interaction/Usage Key to the same Vendors “Buy” button could prevent you from purchasing items.
- Fixed an issue where setting reflections to the lowest quality made some objects completely black.
Location
- In Arabic, fixed alignment of quick inventory warning text regarding restricted areas.
The Order of Giants DLC was released in September – it extends the story but doesn’t add anything significant to the gameplay.