All Black Ops 6 and Warzone Season 6 buffs and nerfs
The last major update to Black Ops 6 and Warzone is here, as Season 6 brings another batch of weapon buffs and nerfs to keep matches fresh.
Even though Black Ops 7 is on the horizon, there’s still plenty of life left in this year’s Call of Duty. Season 6 is set to be the final season, but it ends with a bang, with a range of new weapons, as well as the return of The Haunting event, which features Predator, Chucky and Jason Voorhees.
On top of all that, the patch also contains balancing changes that seek to shake up the meta in BO6 and Warzone. Here are all the weapon upgrades and nerfs you need to know about in Season 6.
All weapon buffs and nerfs in Warzone and BO6 Season 6
War zone
Activision
LOOT AND SAVING
Adjustments
Loot on the ground
The new Merrick 556 Assault Rifle and Dresden 9MM Submachine Gun have been added to ground loot and supply boxes.
All ground loot weapon versions have been updated and most attachment RNG instances have been removed to ensure a more consistent and reliable looting experience.
Most weapons and placed weapon versions have been updated to align with the current floor loot pool.
EQUIPMENT
Adjustments
Throwing knife
Base damage increased from 175 to 250.
Headshots now deal 500 damage.
Neck and upper chest hits now deal 275 damage.
Smoke Grenade
Maximum carryover amount reduced from 2 to 1.
Thermobaric
Detonation time reduced from 1.75s to 1s.
Internal explosive damage increased from 220 to 280.
External explosive damage increased from 55 to 175.
WEAPONS
New weapons
Dresden 9mm Submachine gun
Fully automatic submachine gun. Very high damage and manageable knockback. Short range and slower rate of fire.
Can be acquired via Battle Pass Page 3
Merrick 556 Assault rifle
Fully automatic assault rifle. Excellent range and very rewarding headshots. Configurable to a high-power semi-automatic via barrel attachment.
Can be acquired via Battle Pass Page 6
Chainsaw Melee (in season)
Cut your enemies down to size with the chainsaw, the perfect weaponry for the nightmarish battles to come. Rev up the engine and prepare to land heavy attacks or go on a rampage with a combination of slashing and aerial attacks.
Unlock via Chucky Event Pass
X52 Resonator Special weapon (in season)
Fully automatic fault. Extreme rate of fire and range, but with high recoil.
Transform the weapon by adding one of three unique Shard attachments in the form of crystals, each resulting in a different attack style. Equip the Orbed Eruption Shard for a versatile multi-shot, the Spiked Barrage Shard for a slow but deadly 7-round burst, or the Stone Escalation Shard for a powerful charge shot.
Unlock via the Echoes of the Dead event
New attachments
GPR91 double barrel conversion
Adds a second barrel to the GPR 91, allowing the weapon to fire two rounds at once, but at a slightly reduced rate of fire and with higher recoil.
Can be acquired via Battle Pass Page 7
GPMG-7 Mouth Booster (In season)
Harnesses the energy of escaping propellant gases to improve bullet velocity and increase rate of fire over time, but at the cost of recoil.
Unlock via the Echoes of the Dead event
Default Loadings
Executor
The Merrick 556 replaces the Kilo 141
Undercover Agent
Dresden 9mm replaces the Saug
Gulag equipment
LC-10 replaces the Jackal PDW
Ladra replaces KSV
Weapon adjustments
Assault Rifle Adjustments
ABR A1
Fully automatic rapid fire
Maximum damage range increased from 35.56m to 40m
Average damage range 1 increased from 45.7m to 55m
AK-74
CR-56 AMAX
Medium damage range 1 increased from 50.8 – 64.7m to 50.8 – 70m
Average damage range increased from 64.7m to 70m
Bullet speed increased from 880 m/s to 900 m/s
MODEL L
Maximum damage rage increased from 0-38.1m to 0-45m
Average damage range increased from 38.1m to 50.9m to 45m to 60m.
Minimum damage range increased from 50.8m to 60m.
Lower torso multiplier increased from 0.8x to 0.86x.
Bullet speed increased from 870 m/s to 890 m/s
SMG Adjustments
COMPACT 92
Jog movement speed improved from 4.8 m/s to 5.2 m/s
Aim Down Speed Movement speed improved from 3.5 m/s to 3.7 m/s
PPSH-41
Maximum damage rage increased from 0-12.7m to 0-13.5m
Average damage range increased from 12.7-21.1m to 13.5-21.1m.
Aim down sight movement speed improved from 3.6 m/s to 3.8 m/s
Aim down sight speed improved from 185ms to 175ms
SAUG
Maximum damage rage increased from 0-40ft to 0-40ft
Average damage range increased from 12.7-19.8m to 13.2-21m.
Minimum damage range increased from 19.8m to 21m.
Shotgun Adjustments
ASG-89
Average damage range 1 increased from 4.3m – 6.3m to 4.3 – 8.1m
Medium damage range 2 increased from 6.3m – 10.4m to 8.1m – 10.4m
Head multiplier increased from 1x to 1.2x
Lower torso and leg multipliers increased from 0.8x to 1x.
Aim down sight speed improved from 305ms to 260ms
Finch inflicted increased by 15%
Marine SP
Average damage range 1 increased from 1.7m – 7.1m to 1.7 – 7.6m
Medium damage range 2 increased from 7.1m – 8.9m to 7.6m – 8.9m
Flinch resistance improved by 25%
Aim down sight speed improved from 320ms to 290ms
LMG Adjustments
PML 5.56
Lower torso and leg multipliers increased from 1x to 1.08x.
Return springs
Profit improved from 12% to 20%
Sniper Rifle Adjustments
TR2
TR2 CQB automatic conversion
Maximum damage range increased from 12.7m to 13.2m.
Aim down sight speed improved from 230ms to 200ms
Sniper Adjustments
SVD
Maximum damage range increased from 0-55.8m to 0-70m
Minimum damage range increased from 55.8m to 70m.
Lower torso and leg multipliers increased from 0.7x to 0.88x.
Bullet speed increased from 890 m/s to 920 m/s
Aim down sight speed improved from 565ms to 480ms
Black Ops 6
Activision
New weapons
Dresden 9mm – SMG (Battle Pass)
Fully automatic submachine gun. Very high damage and manageable knockback. Short range and slower rate of fire.
A familiar-looking submachine gun makes its debut in Black Ops 7 in the Dresden 9mm, a reliable SMG with a constant recoil pattern that helps you stay on target while dealing high damage with a manageable rate of fire. The weapon’s fast reload speed minimizes movement between magazines, providing a solid foundation for Gunsmith when combined with its impressive maneuverability.
Merrick 556 – Assault Rifle (Battle Pass)
Fully automatic assault rifle. Excellent range and very rewarding headshots. Configurable to a high-power semi-automatic via barrel attachment.
The Merrick 556 Assault Rifle is greater than the sum of its parts, a highly capable weapon that combines bite and maneuverability with a respectable rate of fire and clean iron sights.
New weapon attachments
GPR91 Double Barrel Conversion (Event Reward)
Adds a second barrel to the GPR 91, allowing the weapon to fire two rounds at once, but at a slightly reduced rate of fire and with higher recoil.
Weapon adjustments
Assault Rifle Adjustments
GOR91
Fast Mag 1
The number of ammo increased from 25 to 26.
Goblin Mk2
Hipfire spread reduced by 0.25 degrees.
Significantly reduced first shot recoil.
ABR A1
Damage at maximum range increased from 29 damage to 32 damage
Minimum range damage increased from 22 damage to 24 damage